While exploring Site - Phoenix, personnel will encounter a variety of distinct and unique areas. Each area serves a specific purpose while contributing to an engaging and dynamic gameplay experience with what it offers.
While exploring Site - Phoenix, personnel will encounter a variety of distinct and unique areas. Each area serves a specific purpose while contributing to an engaging and dynamic gameplay experience with what it offers.
Prior to accessing any area, all Foundation personnel are required to review and familiarize themselves with the Zone Access Regulations to avoid entering areas for which they lack the proper clearance to enter.
The Entrance Zone serves as the primary hub for interaction among Foundation personnel and houses the majority of departmental spawns, as well as a cafeteria, breach shelter, elevator access to Gate-A, entrance to the Administrative Zone and the Main Lift.
The Light Containment Zone houses the majority of Safe-class SCPs and serves as a central area for both civil and combative-related activities. It also contains the Class-D Cells Zone, as well as access points to the Heavy Containment Zone and Gate-B.
The Heavy Containment Zone houses the most dangerous, hostile, and destructive anomalies, along with access to the Alpha Warhead Control Room used to activate the facility's Alpha Warhead.
The Class-D Cells Zone serves as the primary containment area for Class-D personnel. The area features an assembly line, a black market dealer, three cell blocks corresponding to each risk class, and a guard line where Class-D personnel may queue to participate in civil activities.
The Surface serves as the exterior of Site-Phoenix, a desolate landscape of canyons and sand. This vast area features a few points of interest, primarily the spawn points for the Engineering & Technical Department, the Mobile Task Forces and the Class-D Nation, alongside a radio tower that may occassionally require repairs.